I'm a Senior Software Engineer with over a decade of experience producing XR applications for a variety of platforms such as Meta Quest, HTC Vive, and Microsoft Hololens. I'm passionate about using technology to develop experiences that weren't possible before, or making experiences more accessible to those who otherwise cannot engage with them. Skilled with both the Unity and Unreal engines, I've led the development of over 5 applications published on and optimised for Meta Horizon OS.
I'm also passionate about using technology and automation internally as well - at three previous workplaces I've been responsible setting up and managing the version control, issue tracking, and CI/CD pipelines to reduce regressions, streamline QA processes, and improve developer efficiency. In my role as Lead of Mixed Reality at TAFE NSW, I also acted as scrum master, continuing the Agile methodology that had been used in the team.
TAFE NSW
TAFE NSW
Freelance
Meta LLC
The University of Sydney